hex_data.Rd
Functional API to add and customise hex on globe.
hex_data(globe, data) hex_lat(globe, lat = "lat") hex_lon(globe, lon = "lng") hex_weight(globe, weight = 1L) hex_label(globe, label) hex_resolution(globe, resolution = 4L) hex_margin(globe, margin = 0.2) hex_cap_color(globe, color = constant("#ffffaa")) hex_side_color(globe, color = constant("#ffffaa")) hex_merge(globe, merge = TRUE) hex_transition(globe, transition = 1000L) hex_on_click(globe, func) hex_on_right_click(globe, func) hex_on_hover(globe, func)
globe | An object of class |
---|---|
data | A data.frame of points to draw. |
lat, lon | Column names or numeric value indicating coordinates. |
weight | Column name or JavaScript function defining height of hex. |
label | Column name or constant of label. |
resolution | Numeric value defining the geometric resolution of each cylinder, expressed in how many slice segments to divide the circumference. Higher values yield smoother cylinders. |
margin | The radial margin of each hexagon.
Margins above 0 will create gaps between adjacent hexagons and serve only
a visual purpose, as the data points within the margin still contribute to
the hexagon's data. The margin is specified in terms of fraction of the
hexagon's surface diameter. Values below 0 or above 1 are disadvised. This
property also supports using an accessor method based on the hexagon's
aggregated data, following the syntax:
|
color | Column name or character vector indicating color of points. |
merge | Whether to merge all the point meshes into a single ThreeJS object, for improved rendering performance. Visually both options are equivalent, setting this option only affects the internal organization of the ThreeJS objects. |
transition | Duration (ms) of the transition
to animate point changes involving geometry modifications. A value of
|
func | JavaScript function as character vector. |
# use data create_globe() %>% hex_data(quakes) %>% hex_lat("lat") %>% hex_lon("long") %>% hex_weight(1L)